Improvements to depth of field, procedural clouds and caustics The change makes it possible to position the render camera half inside a volume – for example, at water level in a swimming pool – without having to position a Slicer around the camera to cut a hole in the volume.Ĭorona 10 provides more control over the form of highlights in when rendering with depth of field. The Corona Camera now properly supports volumes, including the Volume material, simulations created in Chaos’s Phoenix software, and VolumeGrids for OpenVDB objects. Texture projection system Corona Decal can now be used to control individual material channels, making it possible to use it to control displacement-based effects like cracks, or footprints in sand.įull support for volumes in the Corona Camera Posted by Jim Thacker Chaos releases Corona 10 for 3ds Max and Cinema 4DĬhaos Czech has released Corona 10, the latest version of its renderer for 3ds Max and Cinema 4D, extending Corona Decal and support for volumes in the Corona Camera, and improving highlight blurring.Ĭorona Decal now works per-channel for displacement effectsĬorona 10 features updates to several of the software’s existing features, including decals, volume rendering, depth of field and procedural clouds.
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